[f2]Hello again[]! Welcome to [f2]Lesson Eight[]. For this lesson, I think it's about time we tried another [f2]pencil drawing[]. But this time, we will be leaving the studio to work [f2]outdoors[]. It's common for artists to want to go outdoors and work first-hand from [f2]nature[]. And here's our subject. We are going to be drawing [f2]a puppy[]. His name's [f2]Bacon[]. [f2]Animals[] have featured in art since people first began to draw and paint. Some of the oldest [f2]cave paintings[] known are representations of animals. [f2]Cave artists[] were experts at capturing an animal's essence with just a few [f2]simple marks[]. Capturing its [f2]basic shape[] and [f2]character[] in this way is the key to successfully drawing it. Stage 1 of 7 - Construction In [f2]Stage One[], we'll sketch in some construction lines to establish Bacon's shape. While I get him to stay still, do you want to get your tools ready? We'll start with the [f2]2H pencil[]. You'll want to pop the [f2]grid[] up, too. Stage 1 of 7: Construction [f1]Stage 1, Step 1[][b1][i1]Select the [f2]point[] of a [f2]2H pencil[] and put the [f2]grid[] up in order to draw construction lines.[] [a4]One thing that's true of most animals, especially small puppies... ...is that they [f2]move around[] a lot.[p1] This means that they can be tricky to draw... ...because every time they change position, they [f2]change shape[]! It's good to get some [f2]simple shapes[] on paper quickly, to make the drawing easier. If we did it with a [f2]pear[], we could break it down into two simple shapes like this. Now let's try it with our [f2]puppy[]. Here we go. His [f2]head[] and [f2]body[] are two simple [f2]ball shapes[]... ...and now I've added little [f2]ball feet[], with simple [f2]lines[] for his [f2]ears[] and [f2]legs[]. That's all I need to understand his shape, so I can finish drawing the poses. [a7]Now we're ready to start our construction drawing.[p1] [f2]Head[], [f2]body[], [f2]legs[] and [f2]feet[]. I added a little [f2]background detail[] as well. Do you want to have a go now? Try not to overwork with the pencil, as it's only an [f2]underdrawing[]. [p1]Off you go. Stage 1 of 7: Construction [f1]Stage 1, Step 2[][b1][i1]Use the grid to help you draw in simple [f2]construction lines[] for Bacon's [f2]head[], [f2]body[], [f2]legs[] and [f2]feet[].[][b1][i1]Tools: [f2]2H pencil[], [f2]point[].[] [a8]Well done! We've sketched some construction lines to show the puppy's shape. Stage 2 of 7 - Block Outlines In [f2]Stage Two[], we are going to block out the proper outlines. We want to try and [f2]weight the line[] a bit to help create the impression of a solid mass. We're going to start with the [f2]face[], so you'll want to [f2]zoom in[] for this bit. Stage 2 of 7: Block Outlines [f1]Stage 2, Step 1[][b1][i1]Get ready for the next step by [f2]zooming in[] on Bacon's face and making sure you have the [f2]grid[] up.[] As we draw the outlines around the construction, let's try to [f2]keep the line broken[]. I don't want to let it become too uniform, or the drawing will look flat and dull. Try to keep [f2]moving around the canvas[], working on everything at once. There we go. Just a [f2]basic outline[] for now. Don't worry about small details yet. Stage 2 of 7: Block Outlines [f1]Stage 2, Step 2[][b1][i1]Draw a rough, broken [f2]basic outline[] of Bacon, using the construction shapes as a guide.[][b1][i1]Tools: [f2]2H pencil[], [f2]point[].[] [a8]We've created the puppy's basic outline now. We're off to a good start. Stage 3 of 7 - Initial Shading In [f2]Stage Three[], it's time to make a first pass on the shading. Our shading passes will [f2]build[] and [f2]shape[] the image as much as the linework does. We'll use the [f2]flat of the pencil[] to make a broad, soft mark. Stage 3 of 7: Initial Shading [f1]Stage 3, Step 1[][b1][i1]Select the [f2]flat[] of a [f2]2H pencil[] to use in the first round of shading.[] This image is a bit trickier to shade than a still life. The light is much more [f2]diffuse[]. Diffuse light is [f2]scattered[] and [f2]softened[] and appears not to come from one clear direction. A lot of the shading will involve the [f2]dark patches[] on the puppy's fur. It's especially tricky around the [f2]eyes[], which are dark against the dark fur. I'll start with the [f2]face[] and work outwards. There we go. Do you want to try it? Leave out the eyes for now. Stage 3 of 7: Initial Shading [f1]Stage 3, Step 2[][b1][i1]Do a broad [f2]first shading layer[] on Bacon, starting with his face but avoiding the eyes for now.[][b1][i1]Tools: [f2]2H pencil[], [f2]flat[].[] Now I just want to remove some construction with the [f2]eraser[]. Let's pick that now. Stage 3 of 7: Initial Shading [f1]Stage 3, Step 3[][b1][i1]Switch to the [f2]edge[] of the [f2]eraser[] so we can clean up our lines a little.[] It's common for artists to [f2]clean[] and [f2]refine[] their work like this as they go along. You'll see me switch to the eraser every now and then to stop my lines from getting too messy. Just remember that you can use the eraser whenever you like, too! That's better. I've removed some of the unneeded construction now. [p1]Ready to try it? Stage 3 of 7: Initial Shading [f1]Stage 3, Step 4[][b1][i1]Clean away any unneeded bits of [f2]construction[].[][b1][i1]Tools: [f2]eraser[], [f2]edge[].[] [a8]We've completed our initial shading pass now. Stage 4 of 7 - Refine Outlines In [f2]Stage Four[], we want to work into our basic outline to refine and shape it. It's a little bit like [f2]carving the fine forms[] of a statue from a [f2]rough basic shape[]. As we did before, we'll start with the [f2]face[], so we want the [f2]grid[] and [f2]zoom tool[]. Stage 4 of 7: Refine Outlines [f1]Stage 4, Step 1[][b1][i1]Select the [f2]point[] of the [f2]HB pencil[] and put the [f2]grid[] up, if it isn't already.[][b1][i1]We also want to [f2]zoom in[].[] I'm going to start this bit by carefully defining the [f2]face[] and [f2]head[]. Next, I'll finish off the [f2]body[] and sketch in some of the [f2]background[]. I'm going to try to keep sketching with [f2]small[], [f2]careful marks[], not too stiff... ...keeping my linework [f2]loose[] and [f2]alive[] by breaking it up a bit. As you see, I used the [f2]eraser[] again at the end to [f2]clean things up[] a little. We're still staying clear of the eyes at this stage. Are you ready to try it? Stage 4 of 7: Refine Outlines [f1]Stage 4, Step 2[][b1][i1]Start [f2]refining the outline[] of the puppy.[][b1][i1]Work on the [f2]head[], [f2]face[], [f2]body[] and [f2]background[], but leave the eyes for now.[][b1][i1]Tools: [f2]HB pencil[], [f2]point[].[] [a8]Well done! We've refined the puppy's outline now, including some of the face. Stage 5 of 7 - Second Shading In [f2]Stage Five[], we're going to add a second layer of shading. We have enough of the drawing in place now for a much [f2]bolder[] shading pass. Let's go back to the [f2]flat[] of the [f2]2H pencil[] for this. Stage 5 of 7: Second Shading [f1]Stage 5, Step 1[][b1][i1]Select the [f2]flat[] of the [f2]2H pencil[] again for a second shading pass.[] We want to use this layer to [f2]add depth[] to the image and really get things to stand out. I think I'll start with the darkest areas first, those [f2]patches of fur[]... ...then [f2]work outwards[] to include the background. I finished up by [f2]lightening[] some areas again using the [f2]eraser[]. That's the last of the shading. Do you want to have a try? Stage 5 of 7: Second Shading [f1]Stage 5, Step 2[][b1][i1]Add a second layer of [f2]shading[] to the drawing.[][b1][i1]Start by working into the [f2]dark patches[], then apply a [f2]broader[], [f2]lighter layer[] all over.[][b1][i1]Tools: [f2]2H pencil[], [f2]flat[].[] [a8]We've finished with the main shading passes now. Well done! Stage 6 of 7 - Eyes In [f2]Stage Six[], I just want to work on Bacon's eyes. [a4]This is a stage all of its own, because it's so easy to go wrong with the eyes. If you have an image of a face, the viewer will always be [f2]drawn to the eyes[] first. Like this... ...or this. This makes it very important to get them looking right, so we should be [f2]extra careful[]. [a7]I'd like to use the [f2]point[] of the [f2]2H pencil[] for this bit, and [f2]zoom in[], of course. Stage 6 of 7: Eyes [f1]Stage 6, Step 1[][b1][i1]Select the [f2]point[] of the [f2]2H pencil[] and turn on the [f2]zoom tool[].[] Because the eyes are quite tricky to do, I'm going to [f2]simplify it[] as much as possible. We want to concentrate on having a [f2]slight dark area[], with [f2]highlights[] in the right spot. I'm going to use small, [f2]crescent-shaped strokes[] like this. [p1]Watch how I do it. There! Now it's your turn. [p1]Take care, use the zoom tool, and try those simple strokes. Try to make them [f2]stand out well[] against the dark fur. Stage 6 of 7: Eyes [f1]Stage 6, Step 2[][b1][i1]Draw in the puppy's [f2]eyes[] using [f2]short[], [f2]crescent-shaped strokes[].[][b1][i1]Remember that you can [f2]replay the step[] if you're unhappy with your results.[][b1][i1]Tools: [f2]2H pencil[], [f2]point[].[] [a8]All finished? Great! [p1]All the main parts of the drawing are done now. Stage 7 of 7 - Refining In [f2]Stage Seven[], we'll spend time touching up and refining the whole image. You should now have a finished drawing of a puppy. Hey, he still hasn't moved yet! Good boy, Bacon. Let's add some [f2]final touches[]. Use the [f2]pencils[] and [f2]eraser[] to [f2]refine[] any areas you think might need it. It's almost the end now, so good luck! [p1]See you in a tick. Stage 7 of 7: Refining [f1]Stage 7, Step 1[][b1][i1]Use the [f2]eraser[] and any of the [f2]pencils[] to [f2]refine[] and [f2]polish[] your drawing until you are happy with it.[][b1][i1]Tools: [f2]any[].[] [a8]That's it! You've finished Lesson Eight. [f2][v]Well done[][]! [a4]Animals have always been an important subject for art. Here is a drawing of a dog by the famous Renaissance artist [f2]Leonardo da Vinci[]. The detail and study of anatomy is amazing for the time. It's worth a closer look. Can you see how he's used [f2]weighted outlines[] to give a sense of solid form? It also looks as if he used the [f2]side of his pencil[] to shade some areas. [a7]Now, this was complex, so let's look back at how we did it. [a4]First, we plotted out the puppy's shape by sketching in some [f2]simple construction[] lines. Then we used the construction to block out the [f2]basic outlines[]. Then we did our [f2]first shading pass[], a medium shade over the dark parts. We also used the [f2]eraser[] to clean up the construction lines. Then we [f2]refined the outlines[], like carving the fine details of a statue. Next, we made our [f2]second shading pass[], bolder and more defined than the first. Then we sketched in the [f2]eyes[], using short, simple pencil strokes. Finally, we came to the [f2]finishing-off[] stage, working over the whole image. [a7]And that's the end of the lesson. As always, there's a new [f2]mini-lesson[] for you to try. The subject will be a [f2]cat[]. Hopefully you'll feel quite confident after drawing Bacon. For the next main lesson, we're back to painting![p1] See you soon! *UNUSED STRING - PLEASE IGNORE* Lesson Complete! [f1]End of Lesson[][b1][i1]You're done![f2] Bravo[]![][b1][i1]You can still [f2]touch up[] your finished drawing using any of the pencils or the eraser.[][b1][i1]Or play the [f2]Cat mini-lesson[] and see how much you've learnt![] A [f2]uniform line[] creates a [f2]flat shape[]... ...while a [f2]weighted line[] adds [f2]solidity[]. You, the viewer [f1]Stage 6, Step 2[][b1][i1]Draw in the puppy's [f2]eyes[] using [f2]short[], [f2]crescent-shaped strokes[].[][b1][i1]Take your time and use the edge of the [f2]eraser[] if it goes wrong.[][b1][i1]Tools: [f2]2H pencil[], [f2]point[].[]